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AI Insights · Timothy · October 2021

Top 5 Platformer Games in Latin America Q3 2021

Discover the performance trends of the top 5 platformer games on a unified platform in Latin America during Q3 2021.

Top 5 Platformer Games in Latin America Q3 2021

Throughout the third quarter of 2021, the top 5 platformer games in Latin America showcased diverse performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at their metrics.

Count Masters: Crowd Runner 3D from Freeplay LLC saw its weekly revenue rise, peaking at approximately $247 in the week of August 30. Weekly downloads started high at around 1.3M in late June but experienced a downward trajectory, closing the quarter at about 599K. The game’s weekly active users followed a similar trend, starting at 2.7M and declining to roughly 1.7M by the end of September.

Hair Challenge from Rollic Games had a relatively stable weekly revenue, with minor fluctuations, peaking at $67 in late August. Weekly downloads saw a dip from 1.2M at the beginning of the quarter to around 681K by the end. Interestingly, weekly active users remained robust, starting at 3.6M and closing the quarter at 2.9M, showing resilience despite the decline in downloads.

Subway Surfers by Sybo Games ApS enjoyed consistent weekly revenue, hovering around $4.2K to $6.8K throughout the quarter. Weekly downloads remained steady, starting at 707K and ending at 631K. The game maintained a strong user base, with weekly active users increasing from 12.9M in late June to 15.7M by the end of September.

Destiny Run from Voodoo had a notable surge in weekly downloads, peaking at 2.2M in early September. The game’s weekly active users also saw a significant rise, reaching approximately 3.7M in the same period. Weekly revenue was minimal, with a peak of $18 towards the end of the quarter.

Bag to Fit, another title from Voodoo, showed a consistent decline in weekly downloads, starting at 1.1M in late June and ending at around 222K. The game’s weekly active users mirrored this trend, reducing from 2.5M to 647K over the quarter. Weekly revenue remained low, with minor fluctuations, peaking at $68 in mid-July.

These insights highlight the dynamic nature of the mobile gaming market in Latin America. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021